Vita Carnis

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Vita Carnis introduces players to a world where horror meets speculative biology in a gripping web-series turned video game. Players explore the eerie universe of the Vita Carnis, a family of monstrous entities made entirely of meat, created during the murky circumstances of World War II. Each entity within this taxonomic family has its unique predatory habits and physiological traits designed to terrify and consume both human and animal prey. The game begins with players stepping into the role of Robert Chen, who ventures into an abandoned school with his VHS camera to investigate the disappearance of his sister and stumbles upon these horrific creatures. The gameplay intertwines survival horror mechanics with narrative-driven quests as players attempt to document these beings and survive their grotesque appetites.

Mystery and Survival in a Procedural Horror Setting

As players delve deeper into the game, they encounter a complex world where the school’s endless corridors transform into a labyrinth of fear and mystery, shaped by procedurally generated environments that make each playthrough uniquely terrifying. This mechanic ensures that no two experiences are the same, with different layouts, entity encounters, and anomalous events challenging the player at every turn. The overarching story of Vita Carnis is fueled by the dark lore surrounding the origins and purposes of these fleshly creatures, suggesting a chilling pact between the world’s governments and the mysterious Singularity. Players must navigate this nightmare while collecting clues that uncover the layers of deceit and manipulation woven into the fabric of the Vita Carnis’ existence.

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