Go to Bed is a compact horror experience that condenses the essence of fear into the simple act of trying to go to sleep. In this game, players are tasked with navigating through a series of nightly routines and unexpected situations with the aim of successfully going to bed. Each level presents a new set of challenges that range from the mundane to the bizarre, all designed to test the player’s ability to remain calm and carry out bedtime rituals under increasingly strange circumstances. The controls are straightforward, with WASD for movement and E for interaction, ensuring that the focus remains on the experience rather than complex mechanics. Made in just two weeks for the “DreadXP End of Summer Bone Jam,” this game offers a distilled horror experience that gets straight to the point.
Following the conclusion of the game jam, an updated version of Go to Bed was released to enhance the player experience without straying from the original vision. These updates include adjustments to volume and lighting levels for a more immersive atmosphere, as well as additional text and fixes to physics and collision to smooth out gameplay. These tweaks aim to clarify any confusing aspects and ensure that players can fully engage with the game’s challenges. For Mac users experiencing difficulties with the download, using the itch.io app is recommended for a smoother start to the game. This commitment to post-jam improvements reflects the developer’s dedication to delivering a polished experience, highlighting their gratitude to the community for their support and engagement with this uniquely unsettling bedtime story.